MinecraftCold Brew

Minecraft server

An unnamed Minecraft server built on the Cold Brew engine.

Fabric 1.21.1 · Cold Brew source 0.5.4 · local runtime 0.5.2 · config schema 2 · network protocol 6 · updated 16 August 2026

Source is 0.5.4. The local server and Prism client remain on 0.5.2 pending controlled deployment. Production is role-gated. Finished goods are open to everyone. Each player chooses one primary role and up to 3 hobbies. 8 hobbies and 3 relics are live. Karego Hunt 0.5 hard mode and the Great Purge block filter are in acceptance testing.
  1. The model
  2. Primary roles
  3. Hobbies
  4. Rules and perks
  5. Relics
  6. Expeditions
  7. Boss roster audit
  8. The Great Purge block pilot
  9. Client changes
  10. Mod stack and exclusions
  11. Status and next work

1. The model

Cold Brew is the engine layer. This server is one game built with it.

Four roles control major production systems. Players trade because no one can produce everything alone.

Only production is restricted. Anyone can use, wear, eat, ride, place ordinary blocks, or trade finished goods.

2. Primary roles

RoleSeatsControls
Builder2Effortless Building and refined decorative blocks.
Delver3Reliable ore extraction; protected diamond, emerald, and ancient debris.
Engineer2Crafting, placing, configuring, and assembling Create machinery.
Quartermaster2Agriculture and iron-or-better equipment production.

3. Hobbies

Hobbies grant a smaller specialty without replacing a primary role.

HobbyAccess
HodcarrierPlace refined blocks one at a time.
ProspectorMine gated ores with a 50% shatter risk.
MillwrightInstall and operate Create machines; cannot manufacture parts.
GardenerPlant and harvest wheat, carrots, potatoes, and beetroot.
ToolsmithProduce approved iron-tier tools.
ChefUse Farmer's Delight recipes and kitchen stations.
LumberjackFell connected trees with the built-in capped tree-feller.
ShipwrightCraft Small Ships vessels.

Coming later: Decorator, Surveyor, Vanguard, Alchemist, Ranger, and Cartographer. They cannot be selected yet. Enchanter is retired from the proposal because the Great Purge removes XP and enchanting.

4. Rules and perks

/mastery opens the editor. /mastery info, /mastery census, and /mastery hobby list show current state.

5. Relics

Relics require a player kill and drop separately from the boss's normal loot.

RelicSourceEffect
EmberfangWarden · 10%Ignites the target.
Iron LongswordWither · 10%Knockback plus nearby damage.
Astra SwordEnder Dragon · 5%Full-charge burst, once per minute, with bounded damage.

Glint and bloom apply to blades only. Emberfang is blue, the Longsword is red, and Astra cycles evenly through eight colors. All three emit zero world light.

The Great Purge removes the End and vanilla boss progression, so these relic sources must move to expedition bosses before cutover.

6. Expeditions acceptance test

The Karego Hunt is the first complete route: one to five players draw an omen and two hunt sites, sail to the authored Karego Isles, choose whether to raid Crown Vault, reveal a lair, wake Cervus Cruoris, then escape Blood Tide aboard their own ship.

Open the exact run, reward, recovery, and operator rules →

The current expedition loop separates roaming patrols from signal fights. Patrols leave when a signal is armed; wave enemies glow, fight inside an open clearing, and return if they escape. Both lairs retain their flat circular courts and persistent navigation. The insured voyage, cargo, and rollback model are unchanged.
PartCurrent rule
CrewCaptain plus up to four nearby invitees. Everyone must be online, ready, and at the dock.
RiskDeath, leaving the boundary, or missing the reconnect window removes expedition cargo and restores the saved departure state. Items cannot be dropped or deposited into route caches.
RecoveryRestart, abort, invalid boss, missing world, and other engine failures roll back each still-active crew member without reversing completed or lost outcomes.
RewardsTwo required caches, the optional Crown Vault, a real Crimson Antler, Create progression stock, omen cargo, and a vault bonus. XP and native boss drops are suppressed.
Return passageOpens only after the exact tracked boss finishes its death rite and disappears. Every survivor must board the brigg and confirm; rewards settle only after the ship reaches its home berth.

Karego 0.4 issues no XP. Its caches and successful-return award now supply authored cargo and Create progression stock.

Open the boss roster audit and wiki →

7. Client changes

8. Mod stack and exclusions

Core systems: Create UfoPort, Effortless Building, Farmer's Delight, Simply Swords, Simply Tooltips, Small Ships, and Lithosphere. Client versions are locked by filename and SHA-256.

9. The Great Purge block pilot live

The current direction keeps ordinary toolcraft through stone and makes the Quartermaster responsible for equipment above stone. It removes the Nether, End, experience, enchanting, villages, and the vanilla progression those systems create. Minecraft remains underneath as the runtime Cold Brew and the installed mods compile against.

The server can cold-boot with all 1,290 vanilla recipes removed, but that test is a capability ceiling rather than the chosen policy. The final allowlist keeps basic tools and every required mod path; Create remains first-class through a deliberate material, fluid, entity, and recipe compatibility layer.

The deployed client now filters creative tabs and search from the same fail-closed manifest published on this site. 1,061 block states are approved, including every concrete color and powder plus Cold Brew's four forge stations. End materials, mud brick, netherrack, enchanted books, tipped arrows, and spectral arrows are sealed. The plain book and arrow remain. The server also refuses sealed block placement.

See every removal, replacement, retained engine dependency, the illustrated Create path, and the searchable 1,788-block access manifest →

10. Status and next work

Next: test the remaining creative menu, decide the 673 unresolved vanilla block states, then extend the filter to recipes, HMI, commands, loot, world generation, dimensions, XP, enchanting, and villages.